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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UInstancedStaticMeshComponent
- INavRelevantInterface::ShouldSkipDirtyAreaOnAddOrRemove()
- UInstancedStaticMeshComponent::ShouldSkipDirtyAreaOnAddOrRemove()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include | #include "Components/InstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
virtual bool ShouldSkipDirtyAreaOnAddOrRemove() const
Remarks
Indicates if the area covered by the navigation bounds of the object should not be dirtied when inserting, or removing, the object in the navigation octree. In this case we expect that object to manually dirty areas (e.g. using OnObjectBoundsChanged).