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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UInstancedStaticMeshComponent
- ISMInstanceManager::NotifySMInstanceMovementStarted()
- UInstancedStaticMeshComponent::NotifySMInstanceMovementStarted()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
| Include | #include "Components/InstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
virtual void NotifySMInstanceMovementStarted
&40;
const FSMInstanceId & InstanceId
&41;
Remarks
Notify that the given static mesh instance is about to be moved.
This gives the manager a chance to start a move operation, to avoid performing repeated work until the move is finished.