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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UInstancedStaticMeshComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=Culling)
float InstanceLODDistanceScale
Remarks
Scale applied to change the computation of LOD distances when using the StaticMesh screen sizes. Smaller values make LODs transition earlier.