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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UInputComponent > API/Runtime/Engine/Components/UInputComponent/BindVectorAxis
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h |
| Include | #include "Components/InputComponent.h" |
FInputVectorAxisBinding & BindVectorAxis
&40;
const FKey AxisKey
&41;
Remarks
Indicates that the InputComponent is interested in knowing/consuming a vector axis key's value (via GetVectorAxisKeyValue) but does not want a delegate function called each frame. Returned reference is only guaranteed to be valid until another vector axis key is bound.