Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInitialActiveSoundParams
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include | #include "Components/AudioComponent.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UInitialActiveSoundParams : public UObject
Remarks
Legacy struct used for storing named parameter for a given AudioComponent. Convenience class to get audio parameters set on an active sound's playback
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FAudioParameter > | AudioParams | Collection of parameters to be sent to the active sound. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UInitialActiveSoundParams
(
const FObjectInitializer& ObjectInitializer |