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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UHierarchicalInstancedStaticMesh-
Deprecated * The AcceptPrebuiltTree method is moving to UGrassInstancedStaticMeshComponent. Please update your project to use the new component and method or your project may not compile in the next udpate.
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h |
| Include | #include "Components/HierarchicalInstancedStaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp |
void AcceptPrebuiltTree
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TArray< FInstancedStaticMeshInstanceData > & InInstanceData,
TArray< FClusterNode > & InClusterTree,
int32 InOcclusionLayerNumNodes,
int32 InNumBuiltRenderInstances
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