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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UForceFeedbackComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ForceFeedbackComponent.h |
| Include | #include "Components/ForceFeedbackComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ForceFeedbackComponent.cpp |
void CollectAttenuationShapesForVisualization
&40;
TMultiMap< EAttenuationShape::Type, FBaseAttenuationSettings::AttenuationShapeDetails > & ShapeDetailsMap
&41; const
Remarks
Collects the various attenuation shapes that may be applied to the effect played by the component for visualization in the editor.