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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UExponentialHeightFogComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=VolumetricFog,
Meta=(DisplayName="Extinction Scale", UIMin=".1", UIMax="10"))
float VolumetricFogExtinctionScale
Remarks
Scales the height fog particle extinction amount used by volumetric fog. Values larger than 1 cause fog particles everywhere absorb more light.