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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UExponentialHeightFogComponent
Syntax
UPROPERTY (BlueprintReadOnly, Interp, Category=ExponentialHeightFogComponent,
Meta=(UIMin="0", UIMax="1"))
float FogMaxOpacity
Remarks
Maximum opacity of the fog. A value of 1 means the fog can become fully opaque at a distance and replace scene color completely, A value of 0 means the fog color will not be factored in at all.