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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UExponentialHeightFogComponent
Syntax
UPROPERTY (BlueprintReadOnly, Interp, Category=ExponentialHeightFogComponent,
Meta=(UIMin="0.001", UIMax="2"))
float FogHeightFalloff
Remarks
Height density factor, controls how the density increases as height decreases. Smaller values make the visible transition larger.