Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Components > UBoxComponent
- UPrimitiveComponent::IsZeroExtent()
- UBoxComponent::IsZeroExtent()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/BoxComponent.h |
Include | #include "Components/BoxComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/BoxComponent.cpp |
virtual bool IsZeroExtent&40;&41; const
Remarks
This isn't bound extent, but for shape component to utilize extent is 0. For normal primitive, this is 0, for ShapeComponent, this will have valid information