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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UAudioComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include | #include "Components/AudioComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Audio|Components|Audio")
void SetSubmixSend
(
USoundSubmixBase * Submix,
float SendLevel
)
Remarks
Allows designers to target a specific Audio Component instance’s sound set the send level (volume of sound copied) to the indicated Submix.
Parameters
| Name | Description |
|---|---|
| Submix | The Submix to send the signal to. |
| SendLevel | The scalar used to alter the volume of the copied signal. |