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Unreal Engine C++ API Reference > Runtime > Engine > Components > UAudioComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include | #include "Components/AudioComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
void SetAudioBusSendPreEffect
&40;
UAudioBus &42; AudioBus,
float AudioBusSendLevel
&41;
Remarks
Sets how much audio the sound should send to the given Audio Bus (PRE Source Effects). if the Bus Send doesn't already exist, it will be added to the overrides on the active sound.
Parameters
Name | Description |
---|---|
AudioBus | The Bus to send the signal to |
AudioBusSendLevel | The scalar used to alter the volume of the copied signal |