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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UAudioComponent
- UAudioComponent::Play()
- UAudioCurveSourceComponent::Play()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include | #include "Components/AudioComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/AudioComponent.cpp |
virtual void Play
&40;
float StartTime
&41;
Remarks
Begins playing the targeted Audio Component's sound at the designated Start Time, seeking into a sound.
Parameters
| Name | Description |
|---|---|
| StartTime | The offset, in seconds, to begin reading the sound at |