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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UAudioComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Parameters,
Meta=(DisplayAfter="bDisableParameterUpdatesWhilePlaying"))
TArray < FAudioParameter > DefaultParameters
Remarks
Array of parameters for this AudioComponent. Changes to this array directly will not be forwarded to the sound if the component is actively playing, and will be superseded by parameters set via the actor interface if set, or the instance parameters.