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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UActorComponent
- UActorComponent::ShouldCreateRenderState()
- URuntimeVirtualTextureComponent::ShouldCreateRenderState()
- USceneComponent::ShouldCreateRenderState()
- URuntimeVirtualTextureComponent::ShouldCreateRenderState()
- UStaticMeshComponent::ShouldCreateRenderState()
- UStaticMeshComponent::ShouldCreateRenderState()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include | #include "Components/ActorComponent.h" |
virtual bool ShouldCreateRenderState() const
Remarks
Return true if CreateRenderState() should be called