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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UActorComponent
- UActorComponent::RequiresPreEndOfFrameSync()
- USkeletalMeshComponent::RequiresPreEndOfFrameSync()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include | #include "Components/ActorComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
virtual bool RequiresPreEndOfFrameSync() const
Remarks
Return true if this component needs to sync to tasks before end of frame updates are executed