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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UActorComponent
- UActorComponent::PreReplication()
- UNetworkPredictionComponent::PreReplication()
- UNetworkPredictionPhysicsComponent::PreReplication()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include | #include "Components/ActorComponent.h" |
virtual void PreReplication
&40;
IRepChangedPropertyTracker & ChangedPropertyTracker
&41;
Remarks
Called on the component right before replication occurs