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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UActorComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include | #include "Components/ActorComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
void HandleCanEverAffectNavigationChange
&40;
bool bForceUpdate
&41;
Remarks
Makes sure navigation system has up to date information regarding component's navigation relevancy and if it can affect navigation at all
Parameters
| Name | Description |
|---|---|
| bForceUpdate | by default updating navigation system will take place only if the component has already been registered. Setting bForceUpdate to true overrides that check |