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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UActorComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include | #include "Components/ActorComponent.h" |
int32 GetUCSSerializationIndex() const
Remarks
Returns the UCS serialization index. This can be an expensive operation in the editor if you are dealing with a component that was saved before this information was present and it needs to be calculated.