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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UActorComponent
- UActorComponent::GetComponentChildElements()
- UInstancedStaticMeshComponent::GetComponentChildElements()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
| Include | #include "Components/ActorComponent.h" |
virtual void GetComponentChildElements
&40;
TArray< FTypedElementHandle > & OutElementHandles,
const bool bAllowCreate
&41;
Remarks
Get the logical child elements of this component, if any.