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Unreal Engine C++ API Reference > Runtime > Engine > Components
Inheritance Hierarchy
- TBaseMulticastDelegate_ThreeParams< void, USceneComponent *, EUpdateTransformFlags, ETeleportType >
- FTransformUpdated
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
Syntax
class FTransformUpdated : public TBaseMulticastDelegate_ThreeParams< void, USceneComponent *, EUpdateTransformFlags, ETeleportType >