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Unreal Engine C++ API Reference > Runtime > Engine > Components
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h |
Include | #include "Components/TimelineComponent.h" |
Syntax
struct FTimelineEventEntry
Remarks
Struct that contains one entry for an 'event' during the timeline
Variables
Type | Name | Description | |
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FOnTimelineEvent | EventFunc | Function to execute when Time is reached |
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float | Time | Time at which event should fire |
Constructors
Type | Name | Description | |
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