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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FTimeline
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/TimelineComponent.h |
| Include | #include "Components/TimelineComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Timeline.cpp |
void SetLooping
&40;
bool bNewLooping
&41;
Remarks
True means we whould loop, false means we should not.