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FVector2D |
EndOffset |
Ending offset of the mesh from the spline, in component space. |
 |
FVector |
EndPos |
End location of spline, in component space. |
 |
float |
EndRoll |
Roll around spline applied at end, in radians. |
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FVector2D |
EndScale |
X and Y scale applied to mesh at end of spline. |
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FVector |
EndTangent |
End tangent of spline, in component space. |
 |
FVector2D |
StartOffset |
Starting offset of the mesh from the spline, in component space. |
 |
FVector |
StartPos |
Start location of spline, in component space. |
 |
float |
StartRoll |
Roll around spline applied at start, in radians. |
 |
FVector2D |
StartScale |
X and Y scale applied to mesh at start of spline. |
 |
FVector |
StartTangent |
Start tangent of spline, in component space. |