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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FSplineMeshInstanceData
- FActorComponentInstanceData::ContainsData()
- FSceneComponentInstanceData::ContainsData()
- FPrimitiveComponentInstanceData::ContainsData()
- FStaticMeshComponentInstanceData::ContainsData()
- FSplineMeshInstanceData::ContainsData()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include | #include "Components/SplineMeshComponent.h" |
virtual bool ContainsData&40;&41; const
Remarks
Determines if any instance data was actually saved.