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Unreal Engine C++ API Reference > Runtime > Engine > Components > FSplineCurves
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h |
Include | #include "Components/SplineComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SplineComponent.cpp |
float GetSegmentLength
&40;
const int32 Index,
const float Param,
bool bClosedLoop,
const FVector & Scale3D
&41; const
Remarks
Returns the length of the specified spline segment up to the parametric value given