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Unreal Engine C++ API Reference > Runtime > Engine > Components
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
Include | #include "Components/SkinnedMeshComponent.h" |
Syntax
struct FSkelMeshSkinWeightInfo
Remarks
Vertex skin weight info supplied for a component override.
Variables
Type | Name | Description | |
---|---|---|---|
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int32[12] | Bones | Index of bones that influence this vertex |
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uint8[12] | Weights | Influence of each bone on this vertex |