Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FSceneComponentInstanceData
- FInstanceCacheDataBase::AddReferencedObjects()
- FActorComponentInstanceData::AddReferencedObjects()
- FSceneComponentInstanceData::AddReferencedObjects()
- FVCamComponentInstanceData::AddReferencedObjects()
- FChildActorComponentInstanceData::AddReferencedObjects()
- FInstancedStaticMeshComponentInstanceData::AddReferencedObjects()
- FWidgetComponentInstanceData::AddReferencedObjects()
- FStaticMeshComponentInstanceData::AddReferencedObjects()
- FPrimitiveComponentInstanceData::AddReferencedObjects()
- FStaticMeshComponentInstanceData::AddReferencedObjects()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include | #include "Components/SceneComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;