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Unreal Engine C++ API Reference > Runtime > Engine > Components
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
Include | #include "Components/ActorComponent.h" |
Syntax
class FRegisterComponentContext
Constructors
Type | Name | Description | |
---|---|---|---|
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FRegisterComponentContext
(
UWorld* InWorld |
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddPrimitive
(
UPrimitiveComponent* PrimitiveComponent |
|
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int32 | Count () |
|
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void | Process () |