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Unreal Engine C++ API Reference > Runtime > Engine > Components
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
Include | #include "Components/AudioComponent.h" |
Syntax
class FOnQueueSubtitles
Remarks
Called when subtitles are sent to the SubtitleManager. Set this delegate if you want to hijack the subtitles for other purposes