Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/MaterialBillboardComponent.h |
| Include | #include "Components/MaterialBillboardComponent.h" |
Syntax
struct FMaterialSpriteElement
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | BaseSizeX | The base width of the sprite, multiplied with the DistanceToSizeCurve. | |
| float | BaseSizeY | The base height of the sprite, multiplied with the DistanceToSizeCurve. | |
| uint32: 1 | bSizeIsInScreenSpace | Whether the size is defined in screen-space or world-space. | |
| TObjectPtr< UCurveFloat > | DistanceToOpacityCurve | A curve that maps distance on the X axis to the sprite opacity on the Y axis. | |
| TObjectPtr< UCurveFloat > | DistanceToSizeCurve | A curve that maps distance on the X axis to the sprite size on the Y axis. | |
| TObjectPtr< class UMaterialInterface > | Material | The material that the sprite is rendered with. |
Constructors
| Type | Name | Description | |
|---|---|---|---|