Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
Inheritance Hierarchy
- FInputBinding
- FInputActionBinding
- FInputAxisBinding
- FInputAxisKeyBinding
- FInputGestureBinding
- FInputKeyBinding
- FInputTouchBinding
- FInputVectorAxisBinding
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h |
| Include | #include "Components/InputComponent.h" |
Syntax
struct FInputBinding
Remarks
Base class for the different binding types.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bConsumeInput | Whether the binding should consume the input or allow it to pass to another component | |
| uint8: 1 | bExecuteWhenPaused | Whether the binding should execute while paused |
Constructors
| Type | Name | Description | |
|---|---|---|---|