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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FInputActionUnifiedDelegate
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/InputComponent.h |
| Include | #include "Components/InputComponent.h" |
const void * GetObject() const
Remarks
Returns the object bound to either the native or dynamic delegate as a raw, untyped pointer. If you're looking for a bound UObject, prefer GetUObject().