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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
Syntax
struct FClosestPointOnPhysicsAsset
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | BoneName | The name of the bone associated with the closest body | |
| FVector | ClosestWorldPosition | The closest point in world space | |
| float | Distance | The distance of the closest point and the original world position. | |
| FVector | Normal | The normal associated with the surface of the closest body |
Constructors
| Type | Name | Description | |
|---|---|---|---|