Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include | #include "Components/SkeletalMeshComponent.h" |
Syntax
struct FClosestPointOnPhysicsAsset
Variables
Type | Name | Description | |
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FName | BoneName | The name of the bone associated with the closest body |
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FVector | ClosestWorldPosition | The closest point in world space |
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float | Distance | The distance of the closest point and the original world position. |
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FVector | Normal | The normal associated with the surface of the closest body |
Constructors
Type | Name | Description | |
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