Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
Inheritance Hierarchy
- IPrimitiveComponent
- FActorPrimitiveComponentInterface
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorPrimitiveComponentInterface.h |
| Include | #include "Components/ActorPrimitiveComponentInterface.h" |
Syntax
class FActorPrimitiveComponentInterface : public IPrimitiveComponent
Overridden from IPrimitiveComponent
| Type | Name | Description | |
|---|---|---|---|
| HHitProxy * | CreateMeshHitProxy
(
int32 SectionIndex, |
||
| HHitProxy * | CreatePrimitiveHitProxies
(
TArray< TRefCountPtr< HHitProxy > >& OutHitProxies |
||
| void | CreateRenderState
(
FRegisterComponentContext* Context |
||
| FPrimitiveSceneProxy * | |||
| void | |||
| FBoxSphereBounds | GetBounds () |
||
| FString | GetFullName () |
||
| float | |||
| FString | GetName () |
||
| UObject * | GetOwner () |
||
| FString | GetOwnerName () |
||
| void | GetPrimitiveStats
(
FPrimitiveStats& PrimitiveStats |
||
| FSceneInterface * | GetScene () |
||
| FPrimitiveSceneProxy * | |||
| FTransform | GetTransform () |
||
| UObject * | GetUObject () |
||
| const UObject * | GetUObject () |
||
| void | GetUsedMaterials
(
TArray< UMaterialInterface* >& OutMaterials, |
||
| UWorld * | GetWorld () |
||
| bool | IsRegistered () |
||
| bool | |||
| bool | |||
| bool | |||
| void | |||
| void | PrecachePSOs () |
||
| bool |