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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneCaptureComponent.h |
| Include | #include "Components/SceneCaptureComponent.h" |
Syntax
enum ESceneCapturePrimitiveRenderMode
{
UMETA =(DisplayName = "Render Scene Primitives (Legacy)"),
UMETA =(DisplayName = "Render Scene Primitives"),
UMETA =(DisplayName = "Use ShowOnly List"),
}
Values
| Name | Description |
|---|---|
| UMETA | Legacy |
| UMETA | Render primitives in the scene, minus HiddenActors. |
| UMETA | Render only primitives in the ShowOnlyActors list, or components specified with ShowOnlyComponent(). |