Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
Syntax
enum ERayTracingGroupCullingPriority
{
UMETA =(DisplayName = "0 - Never cull"),
UMETA =(DisplayName = "1"),
UMETA =(DisplayName = "2"),
UMETA =(DisplayName = "3"),
UMETA =(DisplayName = "4 - Default"),
UMETA =(DisplayName = "5"),
UMETA =(DisplayName = "6"),
UMETA =(DisplayName = "7"),
UMETA =(DisplayName = "8 - Quickly cull"),
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA |
Remarks
How quickly component should be culled.