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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
Syntax
enum ECanBeCharacterBase
{
UMETA =(DisplayName="No"),
UMETA =(DisplayName="No"),
UMETA =(DisplayName="No"),
ECB_MAX,
}
Values
| Name | Description |
|---|---|
| UMETA | Character cannot step up onto this Component. |
| UMETA | Character cannot step up onto this Component. |
| UMETA | Character cannot step up onto this Component. |
| ECB_MAX |
Remarks
Determines whether a Character can attempt to step up onto a component when they walk in to it.