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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/AudioComponent.h |
| Include | #include "Components/AudioComponent.h" |
Syntax
enum EAudioComponentPlayState
{
Playing,
Stopped,
Paused,
FadingIn,
FadingOut,
UMETA =(Hidden),
}
Values
| Name | Description |
|---|---|
| Playing | If the sound is playing (i.e. not fading in, not fading out, not paused) |
| Stopped | If the sound is not playing. |
| Paused | If the sound is playing but paused. |
| FadingIn | If the sound is playing and fading in. |
| FadingOut | If the sound is playing and fading out. |
| UMETA |
Remarks
Enum describing the audio component play state.