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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
DECLARE_DYNAMIC_MULTICAST_SPARSE_DELEGATE_FiveParams
(
FComponentHitSignature,
UPrimitiveComponent ,
OnComponentHit,
UPrimitiveComponent *,
HitComponent,
AActor *,
OtherActor,
UPrimitiveComponent *,
OtherComp,
FVector ,
NormalImpulse,
const FHitResult &,
Hit
)
Remarks
Delegate for notification of blocking collision against a specific component. NormalImpulse will be filled in for physics-simulating bodies, but will be zero for swept-component blocking collisions.