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Description
Attempt to get the actor components from the given element handles.
This is not typically something you'd want to use outside of data access within an interface implementation.
| Name | ComponentElementDataUtil::GetComponentsFromHandles |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Elements/Component/ComponentElementData.h |
| Include Path | #include "Elements/Component/ComponentElementData.h" |
namespace ComponentElementDataUtil
{
template<typename ElementHandleType>
TArray < UActorComponent * > ComponentElementDataUtil::GetComponentsFromHandles
(
TArrayView < const ElementHandleType > InHandles,
const bool bSilent
)
}
The actor components of any element handles that contain FComponentElementData, skipping any that don't.