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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanConnectMaterialValueTypes
(
const uint32 InputType, |
Check whether a combination of EMaterialValueType flags can be connected | MaterialShared.h | |
bool CanConnectMaterialValueTypes
(
const EMaterialValueType InputType, |
MaterialShared.h |
CanConnectMaterialValueTypes(const uint32, const uint32)
Description
Check whether a combination of EMaterialValueType flags can be connected
| Name | CanConnectMaterialValueTypes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
bool CanConnectMaterialValueTypes
(
const uint32 InputType,
const uint32 OutputType
)
CanConnectMaterialValueTypes(const EMaterialValueType, const EMaterialValueType)
| Name | CanConnectMaterialValueTypes |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialExpressions.cpp |
bool CanConnectMaterialValueTypes
(
const EMaterialValueType InputType,
const EMaterialValueType OutputType
)