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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/UCameraShakePattern
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeBase.h |
| Include | #include "Camera/CameraShakeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraShakeBase.cpp |
void TeardownShakePattern&40;&41;
Remarks
Call when the shake pattern is discard, either after naturally finishing or being stopped manually