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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/FViewTargetTransitionParams
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
float GetBlendAlpha
&40;
const float & TimePct
&41; const
Remarks
For a given linear blend value (blend percentage), return the final blend alpha with the requested function applied