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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/FMinimalViewInfo
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h |
| Include | #include "Camera/CameraTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraStackTypes.cpp |
float CalculateFirstPersonFOVCorrectionFactor() const
Remarks
Correction factor to apply to the first person transform used on primitives tagged as "IsFirstPerson" to achieve a first person specific field of view. It is computed as tan(SceneFOVRadians * 0.5) / tan(FirstPersonFOVRadians * 0.5).