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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
Syntax
USTRUCT ()
struct FCameraCacheEntry
Remarks
Cached camera POV info, stored as optimization so we only need to do a full camera update once per tick.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FMinimalViewInfo | POV | Camera POV to cache. | |
| float | TimeStamp | World time this entry was created. |
Constructors
| Type | Name | Description | |
|---|---|---|---|