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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void StopAllInstancesOfCameraShakeFromSource
&40;
TSubclassOf< UCameraShakeBase > Shake,
UCameraShakeSourceComponent &42; SourceComponent,
bool bImmediately
&41;
Remarks
Stops playing all shakes of the given class originating from the given source.