Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
- AActor::ShouldTickIfViewportsOnly()
- APlayerCameraManager::ShouldTickIfViewportsOnly()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual bool ShouldTickIfViewportsOnly&40;&41; const
Remarks
If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly